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how to freeze bullet objects?


kleer001

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A RBD auto freeze node may help.

 

Nope, that's only for RBD objects, not Bullet objects. Different solvers.

 

In the bullet object there's an "Enable Sleeping" checkbox with a linear and angular threshold, but they don't seem to do diddly squat for me in this particular sim.

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Nope, that's only for RBD objects, not Bullet objects. Different solvers.

 

In the bullet object there's an "Enable Sleeping" checkbox with a linear and angular threshold, but they don't seem to do diddly squat for me in this particular sim.

 

 a quick hack might be to make inactive any objects older than a certain threshold.  Either that or start playing with oversampling on the dopnet or some of the accuracy settings on the bullet solver.  I've attached a way to do it using packed objects and a sop solver.

 

 -G

shapesInBox_02.hipnc

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 a quick hack might be to make inactive any objects older than a certain threshold.  Either that or start playing with oversampling on the dopnet or some of the accuracy settings on the bullet solver.  I've attached a way to do it using packed objects and a sop solver.

 

 -G

 

thanks bro!

 

I spent a few minutes with the manual and found exactly the same solution. Funny thing that, instruction manuals. Ha!

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