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attrib wrangle sop


vfxlearner

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0 means the geometry from the first input. @primnum is the primitive number to get the attribute value from.

This code assigns the value of "name" attribute to the "name" variable.

You can always check documentation:

 

http://www.sidefx.com/docs/houdini13.0/vex/functions/

Edited by rayman
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