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How to load BVH into Houdini?


magneto

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Hi,

 

Is toon character is the simplest rig available? I just need a simple rig to use for loading BVH mocap data on top. I searched the forums but there were only a few threads that were very old and not helpful.

 

If I press "Generate Mocap Rig" in the toon character, it asks me to select the skeleton but I don't have one in the scene other than the one in the rig itself which isn't valid for this operation. Selecting it shows Python errors.

 

How does one do this?

 

 

Thanks :)

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