Jump to content

Recommended Posts

Hi,

 

Still learning Houdini and I was just wondering if I'm doing the right workflow.

Focussing on Houds' fluids, I want to recreate the NASA's Orion capsule landing in the ocean.

Reference

https://youtu.be/y-bzD_dGhP0?t=25s

 

Fluid wise, would it be something on the lines of this.

 - Sim (Capsule) landing in a Flip tank or Splash tank to get splash detail/collision (which one?)

 - Ocean Spectrum on both a large grid and the initial tank to merge the tank with the ocean

 

Anything I should change or add?

 

 

Thanks guys

Edited by johnsonmax
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...