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TheDeerDance


papicrunch

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Hi,

Some Images from an upcoming short film I'm directing with Sebastien Eballard and Dor Shamir.

 

All is rendered in Mantra, we use Zbrush for modeling, and maya for animation. The snow and vegetation are procedurally created in houdini. For the fur I use blender to paint guides then some vopSop tweak to add details.

 

hope you like.

 

post-3679-0-98855900-1432588737_thumb.jp

first compositing

 

post-3679-0-36218300-1432589255_thumb.jp

basic environement test for fur

 

post-3679-0-35262000-1432589097_thumb.jp

some details on cliff

 

post-3679-0-88954500-1432588839_thumb.jp

the snow is a volume and surface with custom flake shader on it

 

post-3679-0-75053400-1432588941_thumb.jp

base procedural snow drive by slope/curvature/proximity and different noise

 

 

Have Fun


 

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