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shell_crack


hatrick

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Hey guys,

 

Could you please take a look at the file attached. Just hit render and see the prefracture artefacts on the sphere surface. I try to get a smooth sphere but harsh edges on my cracked, thin shellpieces. I played around with crease weights, cusping edges, seperating points,  fourloops for each single peace a.s.o. but i do not get good results. Do i really have to switch between clean geo and prefracturen via keyframes ?

 

Thank you in advance!

 

Cheers,

shell_break.hip

Edited by hatrick
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