Jump to content
Sign in to follow this  

custom viewport shading

Recommended Posts

Hi there,


I'm experimenting with viewport rendering in houdini using glsl shaders. I'm also a bit new to houdini concepts so this is turning into a nightmare. 

I would like to create a custom light similar to the environment light and visualize it in the viewport. Now for geometry I can create GLSL shop and set it as material but for light objects this doesn't work. Does anyone have idea how to achieve this?


Thanks, Mila

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this