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rich_lord

Learning DOPS, motors, constraints etc

22 posts in this topic

I was experimenting with ways to add the spring asset I made post sim. It was a little tricky to extract the spring constraints and replace them, but I cracked it eventually. I also did a very un-houdini-like test where I just copied the spring asset a bunch of times and attached it to an old bit of geo I had lying around.

Sorry about the colors on this one. I don't really give it much thought before I hit the render button and go to bed.

I posted the hips here. As always, most have ROPs that will need to be re-rendered to see anything. I also locked the geo into the scenes, so they are heavier than usual.

 

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