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Offset random voronoi pieces in the x axis


Jimbo55

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Hey Guys,

  I posted last week about how to offset primitives randomly in the x axis.

http://forums.odforce.net/topic/25619-offset-random-primitives-in-the-x-axis/

 

  Now I am trying to do the same effect but with solid objects, or fractured geometry.

 

I have it working but the geo is being sheared as it is moving.  I am wanting the geo to not morph, just move. 

 

any suggestions would be great.

 

Thanks.

Offset_geo_chunks_Random_x.hip

post-8450-0-70794700-1460382193_thumb.pn

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