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A good starting point for a fire setup


glfloat

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Hey guys, its been a long time since i've done fire in Houdini. Does anyone have any links to hip files that have a solid starting point for fire. The shelf fire offcourse does not look very good, blurry and smokey with no definition on the edge of the flames. I know there is a bunch of playing around with the pyro shape tab as well as some things to modify in the pyro shader to get the detail required in fire.  Any sample hips would be appreciated.

 

- Anupam

 

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It really depends on what your fire is doing. Can you share more details? What kind of fire is it? Do you have good reference for what you need it to look like?

Personally I've found that I usually need to crank up by burnRate to nearly 0.94 and then balance everything else from that.

 

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