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toadstorm

pop grains accumulation

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Hi,

I'm trying to create a sort of sand-in-hourglass effect, where piles of sand accumulate over time from a steady stream. I'm using the POP Grains DOP to try to accomplish this, but the particles don't seem to want to stack. I'm relatively new with this particular solver so I'm not entirely sure what the approach is for accumulating piles like this. Can anyone point me in the right direction?

Thanks!

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