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FR3D

SDF to point color

I was looking into sdf and i found this file from Chris.

I slightly modified it to get points colored by a ramp using sdf

Does anyone know a better way to do that, in a normalized kind of way?

I would like not to have to use the fit range to adjust the color ramp.

Later i want to use this method to create custom velocity field on a pyro sim to contain the smoke within the velocity field.

 

Thank you

 

Fred

sdf to point color.hip

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