Jump to content
Sign in to follow this  
skyros

Exporting Heat/Density Maps from Pyro

Recommended Posts

Hi Everyone,
I was wondering if someone could provide me with some suggestions on the best way to export heat/temperature/density/etc maps from Pyro.  As an example I'm assigning a new pyro material and setting the smoke field density to heat and colour to white.  This sort of gives me the correct results, but the intensity seems incorrect and its still being affected by lighting.

 

Thoughts?

Share this post


Link to post
Share on other sites

Quick Update. I built out a shader that does pretty much what I'm after.  I can switch between any of the fields I need and render their values as greyscale. It still receives lighting contributions however.

Thoughts?

shader.JPG

shader2.JPG

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×