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Importing Animated Point Attrinutes ( as weight ) into DOP

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Hi,
you have been pretty close.

In you VOP network you had set bad signature for variable (vector instead of float) and you did not specify point number to import attribute from :)

Fixed file attached.

jt_fix.hip

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Thanks ! Bad mistake I made...  That works.

But there was a strange thing, It I disable the forces branch ( force and spin ) in DOP the falling to ground part behaves differently..

Have you got any Idea?

G

 

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