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Hey guys, im a complete noob in houdini coming from Cinema4D. You can find me on instagram under @slimesunday. I saw this really cool effect by Simon Holmedal where he packs tons of randomly sized spheres on the surface of a torus. The effect I believe is called dart throwing. I was able to generate a super noob 2D version of the effect using triangulate 2d and Divide : Compute Dual. I have uploaded a screen shot and the houdini file which im sure most of you will find useless :(. Ive seen what all you geniuses can pull in this forum, Im hoping someone can show me how this is done. 

Thanks in advance, Slime 

 

 

sphereTorus.png

noobpack.hiplc

Screen Shot 2016-09-09 at 5.04.26 PM.png

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there is a fantastic example file in the qlib asset library, (distribute ql) i highly recommend checking out their stuff there u can learn a great deal and all nodes have help cards too. absolute gold

 

https://github.com/qLab/qLib

https://www.facebook.com/qLibHoudini

if one of them reads this: - massive thank you!

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