Welcome to od|forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
Atom

[SOLVED]Cloth Creation Position Points?

Hi All,

I was playing around with an expression in the Creation Field of a DOPs Cloth object. By animating the creation frame you can spawn multiple copies of the same cloth element into a simulation.

This expression effectively turns the Cloth Object into a particle fountain or some other point source?

if($F%15==0,$F,1)

My question is how can I control where these new cloth items are spawned?

They seem to spring from the origin of the cloth source object.

Is there anyway to make these new copies appear at a particle location?

ap_cloth_confetti_leaf_101916a.hiplc

cloth_confetti.gif

Edited by Atom

Share this post


Link to post
Share on other sites
21 hours ago, Atom said:

Hi All,

I was playing around with an expression in the Creation Field of a DOPs Cloth object. By animating the creation frame you can spawn multiple copies of the same cloth element into a simulation.

This expression effectively turns the Cloth Object into a particle fountain or some other point source?


if($F%15==0,$F,1)

My question is how can I control where these new cloth items are spawned?

They seem to spring from the origin of the cloth source object.

Is there anyway to make these new copies appear at a particle location?

ap_cloth_confetti_leaf_101916a.hiplc

Do it with a SOP-solver...

ap_cloth_confetti_leaf_101916a.hiplc

Share this post


Link to post
Share on other sites

Thanks for the link and the example file. Both are great. I  feel like I understand a bit more about leveraging a SOP Solver inside a DOP network.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0