Welcome to od|forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
lyansart

Constrain doesnt work

Hi guys, I've been playing around with the constraint and I can't make work the cone twist or the hard constraint.. 

The geometry starts flipping around before the ball hits the wall

does anybody know why? 

Here's my example file, thanks..

constraint.hipnc

Edited by lyansart

Share this post


Link to post
Share on other sites

With cone twist and hard constraints, I always make the length zero.   I've found exploding constraints usually have something to do with the rest length. So I always just set it to zero.  Made a few changes to your file, including using a facet to get unique points.  then the primitive sop can actually scale each prim down to zero length.

constraint_a.hipnc

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0