Jump to content

[novice] FLIP tank + WhiteWater bubbles-render in single pass?


Recommended Posts

Hi

After a month of testing finally feeling comfortable with the simulation portion of my project. My next hurdle is the actual render. Bit of a noob question, but can anyone tell me if it is possible to render out a FLIP tank simulation with Whitewater bubbles (beneath the surface) in a single pass-render?

Or will I have to render out separate passes and comp together either back in Houdini or Nuke?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...