Welcome to od|forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
Ben Mears

Webinar - Houdini For Games

Register here: https://attendee.gotowebinar.com/register/7789605953914422787

 

Michael Lyndon - from game developer The Coalition - is our guest host, joining SideFX's Luiz Kruel in this webinar on Houdini for Games - featuring examples from the just-released Gears of War 4. 

Topics include: 

• Transitioning from Film to Video Games as a Houdini Artist 

• Differences between real-time and offline VFX for a Houdini artist 

• How to work within the constraints of real-time 

• Rigid body destruction – building and optimizing a pipeline for speed and detail 

• Creating velocity fields and flowmaps 

• Creating looping fire sequences 

• Using Houdini to Prototype ideas 

• How we improved our rain system

1 person likes this

Share this post


Link to post
Share on other sites
Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   You have pasted content with formatting.   Remove formatting

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

Sign in to follow this  
Followers 0