Jump to content
Cockx

Paper tumbleweed style animation

Recommended Posts

Cockx    0

Hi,

I'm looking to create a paper cloth simulation for papers that twirl over the street blown by a slight wind. (like tumbleweed)

I was thinking to simulate spheres with RBD and use these points to drive a cloth sim. But I can not get that interaction to work.
The cloth object is not updating the position every frame. So I was thinking of using a constraint network.

Has anybody got experience with this kind of simulation? Or other approaches I could use?

Thanks!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×