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Polyreduction


aracid

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hey all

Im importimg obj's and trying to reduce the poly count, however because the obj's are animated, the mesh pops because of the way the polyreduce sop chooses points to reduce.

The geom thats being imported doesnt change point numbers, but does change shape.

is there any way that i can force what points have to stay and which have to be reduced?

thanks in advance

aracid :blink:

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