Jump to content

Sky is lighting the objects


Recommended Posts

You can check the box to render as background and then except the geo from the env. light using the "light mask" option. Like this 

 

lZxkmKS.png

 

It's in the render tab of the geo node at the obj level 

Edited by vtrvtr
Link to comment
Share on other sites

13 minutes ago, vtrvtr said:

You can check the box to render as background and then except the geo from the env. light using the "light mask" option. Like this 

 

lZxkmKS.png

 

It's in the render tab of the geo node at the obj level 

ok that makes sense.

 

But I'm losing the benefits of the environment light. So what's next ? I created a second environment light without sky env map to env light the scene. This does what I expected, ie. sky + env light. But does this mean that I will have to set the ligth mask each time to the correct value for each geo ?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...