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avak

Select objects by their assigned material

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Could someone expert help me on this,

In 3D max and maya we have a option in material editor to choose a material/shader and select all objects in viewport which that material/shader is assigned to them.

so my question is how we can do this in houdini,

Thanks

Edited by avak

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You can right-click on the material and View Dependencies of a selected material then jump to the object which does select it.

Untitled-1.jpg

Edited by Atom

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if you work on SOP level (as most of us rendering alembic archives)

go to selection tool, hit 9 to get selection list box on the side and go to Attributes and select shop_materialpath

 

 

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