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Advect flip


Hans Peter

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hey, I'm trying to build a little vector field to advect some flip particles. so far so good. unfortunately the particles are staying around the field insteat of just getting shoot in the right direction. I can shoot them with a vel of 100 but they suddenly stop

vel3.png

vel.hip

vel.png

Edited by Heraklit
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I don't claim to know what I am doing, just poking around...but in sourcevolume1, Volume Operation:

- Velocity: Blended Average Normalized

- Target Speed 0.1

- Target Inf. 0.5

- Max Accel 0.1

Edited by Noobini
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