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JJ FX

Particle Fluid Surface, meshing deleted points

Hi, 

So here is the meshing of my object. I have deleted those points I dont want. But still the Particle Fluid Surface SOP meshes the deleted points too. How to fix this?

 

omgomg.jpg

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well with no node tree screen or hip it`s quite hard to tell, how you are deleting the points and how you are actually creating them. well flip probably.

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If you are using the default setup, it will use the surface field as well to fill in. Thats probably what you are seeing.

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2 minutes ago, Skybar said:

If you are using the default setup, it will use the surface field as well to fill in. Thats probably what you are seeing.

Ah yes you are right. I got rid of fluid compress sop and its meshing well no. and much faster.

You saved the day twice today :D

Edited by JJ FX
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