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Noise animation in interger?


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Hey guys,

I'm trying to drive a animation with noise and I need the numbers to be intergers from 1-4, tried in vops to fit range and clamp but I can't figure out, I get floats animating but cant make them round numbers.

Also, there's any possibility to keep the smooth animation of colors (this will drive polygon subdivisions) with intergers somehow?

 

help.jpg

 

Hip attached, thanks in advance!

 

Cheers!

noiseint.hipnc

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