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ablionbear

Normals direction

I want to get a curve with normals facing the direction as shown below. I did this curve with add, follow by an asset which is similar to carve. I tried with polyframe, it didn't give the result I wanted. What should I do to get the normal?

Cheers.

points_normal.png

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just a noob having a go...so I read up on various posts...found that you can just rename the tangent from Polyframe (from tangent u to N)...but I thought..why not do it from the Resample...my attribvop is hardcoded with Y as the up vector...so might not be ideal...maybe a pro could point the way...

TIA

(similar post here...)

 

Curve_Normals.hipnc

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I am always newbie too.)
But look at this example,may be will be helpful.

 

 

normal_example.hipnc

Edited by Iskander
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Thanks, mates. It works for me. I didn't realize there's a tangent attribute on the resample. From Noobini case, I get the tangent and cross product with Y vector to get the perpendicular normals. Iskander's method is more on attributewrangle, I am not very sure how it works, if you may possibly explain it thanks. 

Cheers.

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I am a beginner too, learning more about Houdini, especially the ways to model differently.

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