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dansidi

Crowds: assigning random shader to agent layer objects

Hi,

I am just starting to R&D a shot with a stadium crowd performing a 'card stunt' (http://io9.gizmodo.com/the-amazing-colorful-flip-card-propaganda-mosaics-of-n-1051426231)

So, I have made some agents with a card assigned as an Agent Layer. I have got the agents animating, transitioning and with random textures applied. So far so good!

 

I am having difficulty assigning random material to the cards. Is there a way to do this? I can't seem to find a way for stylesheets to isolate the cards. 

 

Many thanks for any help with this.

 

Dan

 

cardAgent_01.PNG

cardAgent_02.PNG

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Never mind, I got it!

 

Yes, it's in Stylesheets. I found that it works if I use 'sub-target' with a condition Primitive Name = *card

 

Always learning...

cardAgent_03.PNG

cardAgent_04.PNG

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Never mind, I got it!

 

Yes, it's in Stylesheets. I found that it works if I use 'sub-target' with a condition Primitive Name = *card

 

Always learning...

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