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Hello!

I can't get to work the new ocean surface setup, even with the provided scene files. I the viewport it's seems fine, but it renders flat. (and without the foam)
Yes, I baked the spectra node.
Can anyone point me in the right direction? There is none learning material about the new ocean surface, not a single tutorial, only the masterclass.

Thanks

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Is your spectra correctly pluged as displacement in the shader ? (should be by default...)
Here is a test scene, just bake the spectra and render, works fine on my computer.

spectra_test.hip

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