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Particles flying of geometry


LunaF

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Hi,

I am trying to make particles fly off a moving figure. so for example if he throws his arms in the air i want particles to fly of like sand. What is the best appraoch to this? I have tried using the trail node and attract pop but every time at some point no more particles emmit and just the ones that should fall to the ground are moved by the figure.  I put a link to a flipbook render below.

thanks 

test_Two_grain.mov

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