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jackassol

FEM / CLOTH - Target GEO

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Hello guys,

I have a cloth object and addet a target object in the DOP Network.

Is it possible to control the transformation to the target-object ( Target Stiffness) with a animated noise?

Best ;-) 

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If you add a float point attribute to your target mesh named "targetstrength" (as its now called) it will act as a multiplier to the target strength parameter. This is true for most of the cloth object parameters.

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If you use a multisolver node, you can affect your cloth object with both a cloth solver and a sop solver. In the sop solver you can process your cloth mesh any way you want, in your case adding animated noise to the "targetstrength" attribute. See attached for an example of how you might set this up.

 

animated_cloth_noise.hipnc

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