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Mind Thrower

Houdini L-system based procedural forest and plants generator.

Greetings.

I can't throw away my idea about creating forest and plants generator. And for this purpose i will use houdini l-system. Yes, this is hard, but other systems usefull only for bushes or some abstract plants, i think.

It will be long project. Later will add some progress pictures.

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At first i decided to make spruce or Picea Abies, cause think it is the most complicated tree.

Current progress presented in pictures. This is half of work on spruce. Next step will be replace curves in long branch with small branches with needles.

spruce_small_branch_v001.jpg

spruce_big_branch_v001.jpg

spruce_v001.jpg

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I have a house in the countryside, and on weekend made some photo.

I was very impressed of what i saw.

Some refs in attach.

spruce_form.jpg

branch_structure.jpg

branch_needles.jpg

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Little update.

Made 300 unique trees on grid with scatter. What is unique - generations, seed and height.

Next try to make more flexibility with randomness or almost all elements and pack it in asset with all parameters.

spruce_300_unique_v001.jpg

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Took a break from l-system coding and made some grow test. Just for fun =)

Rebuilded branch structure, added some angle parameters to needles and the probability of their growth.

It's just simple colors captured from viewport.

Forgot how to paste video in post body, so here is a link below. If some one knew how to paste it, please wright in reply!

https://vimeo.com/222534286

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