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Hussein

Flip fluid stick on collision

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i'm trying to make a honey simulation on a pancakes i have set everything except i dont know how to make the honey stick on the static object, i want it to keep falling but a thin layer of the honey stick on the pancakes anyone can help me to do this ?

i'm using Houdini 16

Honey.png

Edited by Hussein

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Do you have Stick on Collision turned on in the fluid solver? Its located under Volume Motion---Collisions

Once  you turn that on, it should open up some options for you to control the sticking a bit more.

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Turn on Viscosity, set it to 10, set Slip on Collision to 0.1

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On 6/20/2017 at 2:55 AM, rbowden said:

Do you have Stick on Collision turned on in the fluid solver? Its located under Volume Motion---Collisions

Once  you turn that on, it should open up some options for you to control the sticking a bit more.

yea i found it but since i'm working on small scale sim the tweaking is too hard and rare when it stick 

19401214_10158827937740510_1393521246_o.png

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On 6/20/2017 at 7:15 AM, marty said:

Turn on Viscosity, set it to 10, set Slip on Collision to 0.1

isn't slip on collision will make it more sliding ? cause i want it to stick  and if i did set to 0.1 it will have more sliding attribute than if its OFF.. am i right ?

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11 hours ago, Hussein said:

isn't slip on collision will make it more sliding ? cause i want it to stick  and if i did set to 0.1 it will have more sliding attribute than if its OFF.. am i right ?

I don't think honey is a perfect no-slip condition.

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On 6/22/2017 at 0:39 AM, marty said:

I don't think honey is a perfect no-slip condition.

i will try it and see how it will looks but i guess i not completely stick or slide .. something between

 

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