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removepoint - basic question


tagosaku

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hi, I always use this removepoint vex as example;
removepoint(geoself(), @ptnum)
I just wonder if we have any other situations not to write 'geoself()' or '0' ? 
In other words, do we have different use of this VEX, instead of removing incoming points/particle?(I believe @ptnum is always like that, not other @XXXX, right?)
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Maybe, in future there will be several outputs from Attribute VOP/Wrangle nodes. Therefore you need to specify input (also an output). In H16 only 0 seems to be useful for remove/add geo-entity functions.

Edited by f1480187
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