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C_HOUDINI_FX

Help Needed - particles in different area in DOP Network

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Hello,

The effect I'm trying to create is a dragon fire effect, However since I've added new translation to the particle emitter and and container the simulation no longer runs correctly. I believe this is to do with the individual DOP networks yet I'm not sure.

Any help would be great since I've been stuck on this issue for some time 

Thank you

Dragon_flames11.hipnc

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