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VDB Masks - How does it work?


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Hey guys, I've noticed the VDB Smooth and the VDB Reshape have a VDB ALPHA MASK thing on the node's second input. 

I've tried it in the obvious way, connecting another vdb into the second input, but it doesn't work. Can anyone give me a hint on that?

tGqXpem.jpg

My "not working" scene file is attached ;)

Thx

vdb.mask.v1a.hiplc

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