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Stop Flip sim and let it settle?


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Hi Troops
So I'm new to Houdini (4 months old) and so far it's been a good challenge, driving me nuts... but good none the less.
I've finally figured out how to fill a glass with a liquid, this and a few other forums helped.
What I can't find is how to stop the flip sim, at say frame 250, and let it continue to settle the liquid for a further 100 or so frames.

Any ideas are welcome, no rush as it's all practice right now and thankfully not client work.

Thanks in advance.
Josh

Edited by JoshK
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To stop the flip just turn off the Activation on the Source Volume node by animating it from 1 to 0 over 1 frame. This is a toggle. For a smoother drop off of the input try animating the Scale Source Volume from 1 to 0 over a second or two.

Once there is no input, existing velocity should slow down over time. Gravity will have an affect as well.

Edited by Atom
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