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pasto

cloth initial state UVs

Hello,

I am using an initial state .sim for a simple cloth simulation and I lose the vertex uvs attribute on the dop object.

I guess it is logical since .sim can't really carry any attribute ?

But is there any way to get back the uvs even when working with an initial state active ?

Many thanx

 

 

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You can try to attribute transfer UVs from the original back to result of the simulation.

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Thanx Atom but the purpose of the initial state is to use a very different position of the points, the attrib transfer would transform the uvs a lot.

I might just copy attributes then ? without any position reference, just point number ?

Thx a lot, I will try this.

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Thanx Atom, of course it works, sorry for this.

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