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TRIXTER_Film

Lighting & Look Dev artists - Trixter Munich

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TRIXTER Munich is currently looking for experienced Lighting & Look Dev artists. 

Location: Trixter Munich or Berlin

Project: various projects -> feature film, tv series, etc

Type of contract: Freelance (on-site)

 

Responsibilities

-        Lighting and rendering a broad range of high-class shots, from photo realistic visual effects to full CG animation

-        Look Development of CG characters, props, sets and VFX elements

-        Additional tasks include preparation of on-set captured data (HDRIs) and creating pre-comps in Nuke

-        Develop visual solutions for specific effects

-        Realizing the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting Lead

-        Consistently delivering shots that are creatively and technically excellent

 

Requirements

-        Strong Artistic background

-        Minimum of 3 years feature film or equivalent high-res (2K) experience

-        Expert knowledge in Katana, Maya and Arnold

-        Proven in-depth experience in lighting, shading and rendering within a physically based renderer

-        Basic Nuke knowledge

-        Solid Linux / Terminal knowledge

-        Great communication and problem solving skills

-        Ability to work well within a team

-        Good English language skills

  

Due to the immediate need of our current project, we are only able to consider applicants who are already eligible to work in Europe. 

We are very much looking forward to receiving your application!

Please send us your CV, the earliest commencement date , demo reel and daily rate to laila.sleiman@trixter.de.

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