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I can't be stuffed uploading this to orbolt and wait for 10 years to be approved...so I'll up it here...

This capsule will retain true height (midsection + caps) even if the radius and/or curvature is drastically changed. If you specify Height X, then the height WILL be X...not X plus some indeterminate height of curved surfaces.

 

vu_capsule.hdanc

Edited by Noobini
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quick question, so I share my Apprentice hda here...I read that Apprentice files cannot be used in pipelines/engines...but can Indie/Full License people use my HDA directly in Houdini ?

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3 hours ago, Noobini said:

quick question, so I share my Apprentice hda here...I read that Apprentice files cannot be used in pipelines/engines...but can Indie/Full License people use my HDA directly in Houdini ?

hmm no, unfortunately not... however... if you actually were to upload it to orbolt, it does handle the conversion for you :) (or at least it used to, not sure if it still does)

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was afraid of that...orbolt just seems to be sooooooooo slow...(well it's been offline most of today so can't even say it's sloooow)

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You could always hack the height with a "n/bbox(opinputpath(".",0),D_YSIZE)" expression in the scaleY value of a transform node, where "n" is the height you want.

Edited by Fenolis
word

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