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Hey guys and girls. I have a super noob question, but I'm trying to create a golf ball in Houdini. I can get the divots working fine with a few poly extrude nodes, smooth and subdivide etc. but I'm having issues distributing them over the surface of the sphere properly. Is there a quick way to build this? Thanks!

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here you are...it's TINY coz I'm sticking to real world scale...also while you're in tweakfest mode...show only a few dimples as Boolean is dragging down responsiveness...

 

vu_golfball.hdanc

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