Jump to content

How to add texture map and how to use it as displacement map


ISUther

Recommended Posts

As you know displacement will happen based on dark and light colors. One pushes in one pulls out the surface and that is based on textures. 
I have textured my model in Mari and baked out texture maps. 
I applied those texture maps to my model but i dont know how to use same maps as separate node (if i need that as separate node) and use that bump and / or displacement map.
Here are 2 videos and some pictures. 
In 2 short videos below i am trying to explain in my poor english my issue. I hope it helps you to understand my issue and maybe you can help me.

 


 

 

1.JPG

2.JPG

3.JPG

4.JPG

5.JPG

6.JPG

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...