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MrHoo

Disabling Texture Wrap in UVQuickshade

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Hi,

does anybody know how I would disable texture wrapping in the uvquickshade?

I tried modifying the Map Tiling in the v_layered shader inside of the node, but no success.

Thanks for some pointers!

Cheers

Dominik

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The Decal SHOP will gives you a material which has a texture that doesn't wrap. Create one in a Shopnet, then use a Material SOP after the UVQuickshade to assign it,

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Thanks, I'll try!

edit: got it to work, just by putting a decal node (as you mentioned) in the uvquickshade instead of the v_layered shader. Thx for the pointer

 

Edited by MrHoo

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