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hi guys i use paint node to get particular scatter points for my object but when i fracture it, pieces look so long i guess it is a density problem. i just want irregular pieces but more points in some areas.how can i fix it.please help me... 

test.hipnc

Screen Shot 2017-10-28 at 5.42.21 PM.png

Edited by robertoandrea

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The reason your shattered pieces are so long is because you only scattered points on the surface. You need to convert to volume then scatter. Look at what I did in your scene file.

test.hipnc

shat.PNG

Edited by ejr32123

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