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squardis

Emit Coin Object and push them outward by new emitted coins

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Hi,

I want to emit alot of coins which will be pushed outwards the earlier borned coins Like a growing stack of coins.

What is a good way to do this? Cause What bullet now is doing is leaving all the intersecting geometry Alone (no popping)

EmmitAndPushOutwards.jpg

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have a look at Entegma and BW designs tutorials on object packing using the grains in a pop solver. I think that could be the answer you are looking for.

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you can add a DOP geometry wrangler to/after your bulletsolver with i@found_overlap = 1;, it will force bullet to recompute collision allowing you to pop coins out of the stack.

Edited by k2p8

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