Jump to content

How do i scale an object using the position of the vertices of another geometry?


Graim

Recommended Posts

Hope this gets you in the ball park.

I've added a ramp so you can remap the @pscale value for more complex animations. The upper and lower bounds are for shifting the animation before and after the carve point. This doesn't take into account distance between points, only their point number divided by the total.

 

carve_anim.gif

carve_with_anim.hipnc

Edited by Parboil
Link to comment
Share on other sites

  • 9 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...