Jump to content
Sign in to follow this  
ZacJackson

Guiide geometry for Shattered pieces incorrect

Recommended Posts

Hallo,

I have following problem: If I shatter an Object in Houdini, the smaller pieces get an inaccurate guide geometry for the collisions. The Geometry Representation Type is: Convex Hull. Does anyone know a way to make this representation accurate? Would really appreciate it, as the smaller pieces are only spinning around now...

Thanks, Zac

ShatterGuideGeometryTestproj.hipnc

Share this post


Link to post
Share on other sites

Hi Zac,

I tried in your file, by tightening the collision padding (in this case i changed it from 0.02 to 0), that will make a better representation of the smaller pieces. Hope it helps.

Share this post


Link to post
Share on other sites

Thanks! It worked - i tried it before, but i didnt set it to 0. Now I had to use glue force, othervise the parts are forced outwards, but it works!

Thanks again

Zac

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×