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shinsso

make color to model and render uv map (sequence)

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hi guys

I'm doing burning effect so I need a sequence alpha map.

I made a procedurally burning area and alpha.

So I could get alpha area on uv.

Then, I wanna render the sequence uv map like I see on the uv viewport because wanna edit this uv texture in nuke.

How can I render this uv map?

plus, it's UDIM.

uv_texture_seq.png

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