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Dops Simple Test Scene


Bernard

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Hello,

I made a test scene for DOPs in Houdini:

The scene consists of a floor and a wall. I made a sphere, which I gave an initial velocity of 20. The sphere flies against the wall , bounces back, touches the ground plane and bounces and rolls out...

Now when I look at the traject the ball made after bouncing against the wall, I see in top view that it's Not a straight line the ball is travelling. The ball rolls out to the left or right.

If I make this scene in Maya, de ball travels in a real straight line( has it supposed to be).

What am I doing wrong or what's wrong with Houdini's Dynamics?

Using H8 build 362 (windows XP)

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