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View material shading in the viewport

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I'm having some issues (Linux, Centos7.x) with viewing material colors in the viewport. The way I've assigned them are through groups primitives, but I can't see the colors in the viewport that the shaders has. I've tested with the constant shader, principal shader, etc. But it doesn't show any colors that the diffuse channel has.

I'm sure it's a beginners problem, but I'm not sure what :)







Edited by StefanA
added image to show textured mode

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Hey Stefan,

I rebuilt your scene but as I cant see what is going on in your shader I cant know what exactly is happening in your scene. Sooo I rebuilt what you have above and then made the colors visible by adding a color node after each group - im not sure if you know this is possible and im missing the point so apologies if so X_x





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